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--  Magic Hammer
--
--  Description: Steals an amount of enemy's MP equal to damage dealt. Ineffective against undead.
--  Type: Magical (Light)
---------------------------------------------

require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");

---------------------------------------------

function onMobSkillCheck(target,mob,skill)
    return 0;
end;

function onMobWeaponSkill(target, mob, skill)
    local dmgmod = 1;
    local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*3,dsp.magic.ele.LIGHT,dmgmod,TP_MAB_BONUS,1);
    local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_LIGHT,MOBPARAM_IGNORE_SHADOWS);

        MobPhysicalDrainMove(mob, target, skill, MOBDRAIN_MP, dmg);

    target:delHP(dmg);
    return dmg;
end;
